Virtual Succubus 0.29 Patch Notes
For the first time since the game’s release, a new core task type has been added with this version! Core task types are tasks that can randomly show up at any point during the session, and are generally the main backbone of every session (Timed, Counted, etc)
Metronome Tasks are tasks utilizing the Counted Task tasklist, including all the procedural layers available for these tasks. Instead of having you repeat and count your own actions, your succubus will wag her finger to a certain rhythm, and expect you to match it, and sometimes count that.
Recently, I’ve had a focus on trying to increase the amount of potential failure points in sessions (I.E. making it possible to fail for experienced players). Last update’s edge counting was the start of this, and this new task type also involves similar elements; sometimes, she won’t just wag her finger, but also expect you to count the amount of repetitions she has you do (sometimes out loud, if enabled!).
There are also many different mischievous actions your succubus can take for these tasks! I’m really really happy with these, there was a lot of design space available for some very fun (see: rather sadistic) stuff.
As it is impossible to perfectly balance for every player, the intention behind these tasks is not to be especially challenging to perform, but to challenge the player in a different way (giving up control, counting while distracted). Of course, this task type can be toggled off, just as Counted Tasks can.
After frequent requests, I’ve also added a way to convert the existing session-based chastity system into a timed chastity system. It effectively utilizes all the same structure, but converts the sessions given into days at the end of your session, locking your access to your Succubus until that amount of time has passed.
Lastly, you’ll also notice the game has various new graphics including a new icon, logo, loading screen, etc. As the game is moving towards being in a good spot mechanically, with a lot of different directions to add content without adding more mechanics, it’s now time for me to start polishing up the experience to eventually head towards a full release. You can expect more of this in future versions; don’t worry, the maze of menus won’t stay this confusing forever.
P.S. Thank you for the surge in feedback using the new feedback forms on the website! A lot of bug fixes and minor changes here were results of submissions to these forms.
- A new core task type that will appear frequently during your sessions.
- Follow her finger wags and perform the actions she orders you to do.
- 3 possible variants: - Simple - Count - Count down from X (it won’t always reach 0, so you’d better keep track!
- If you fail to count properly, you’ll be asked to try again. If you fail again, the task itself will be counted as failed, causing a dedication loss.
- Many different mischievous actions can be taken by her, including some that will loop into themselves, creating a near-infinite amount of potential variants on this task, especially if you taunt her.
Dev note: Thanks to @Vector Vortex on the discord for the task inspiration. You can also blame him.
- A new toggle that completely transforms the session-based chastity system into a more traditional time-based one.
- Sessions will be added up at the end of sessions, converted into days, and you will no longer get access to your succubus until that length of time passes.
- A new system causing your succubus to give you edging prompts right before you perform core tasks.
- This is only a single edge, but you can be asked to ride it for several seconds before beginning your task.
- Depending on the task afterwards, this will either significantly increase its difficulty, or cause the task to act as a cool-down from the edge.
- Designed to be given RIGHT before you perform the task, to minimize the time you have between being on the edge and performing your upcoming task.
Dev Note: Feedback has indicated that the last few months of tweaks reduced the edging intensity in the game, this should bring it back, hopefully in an even more fun way. This also should combine nicely with the previous update.
- Your Succubus now tells you what the answer was if you fail an edge count challenge at the end of sessions.
- The session timer now starts at the beginning of the intro rather than at the end.
- Added the “Two Hand” and “Off Hand” statuses & toggles. This allows you to enable the appearance of temporary statuses that will require you to change all of your stroking to either two handed or offhanded.
Polish & Misc
- The game now has a new logo.
- Changed the game icon to be more subtle and fit the new logo.
- A new loading screen has been added for the succubus summoning segment.
- The favor icon has been changed.
- Adjusted the text box so it can get a bit bigger when needed.
- Adjusted some negative status removal text to be more appropriate for reward removals.
- Several statuses with no time limits now have one.
- Fixed a bug that was preventing the ''did you do anything without her'' question from appearing during the intro.
- Fixed a bug causing permanent status requests to not be permanent.
- Fixed position removal not using pronouns.
- Added the legs busy flag to String: Ankle & Balls
- If chastity is enabled, random time limit can no longer select Until Dry
- Being on the chastity release session after a sentence will now unlock customization when chastity no customization is on.
- Fixed warmup stroking not respecting chastity statuses.
- Fixed an issue causing some ending teasing edges to not be counted towards the edge count.
- Ending prompts should now respect the gagged status.